Zygor Warrior Guide


If you’re searching for a class that will deliver huge amounts of DPS, or has the ability to tank, look no further than the Warrior class. A Warrior is able to use all weapons (except wands) and is an easy class to start leveling which is great for WOW newbies.
Here are the races you can play as a Warrior:
Draenei: Gift of the Naaru, comes in handy but only slightly. A more useful racial trait is that Draenei’s give them and all party/raid members an extra 1% chance to hit.
Dwarf: Stoneform removes bleed, poison and disease effects. It also increases your armor by 10% for8 seconds. Mace Specialization is also useful giving an increase of one and two-handed maces by 5.
Gnomes: Escape Artist removes any immobilization effect of any spell/cast that reduces speed.
Human: Every Man for Himself removes all movement impairing effects. Humans also receive Sword and Mace Specialization which increases your expertise with both one and two-handed swords and maces by 3.
Night Elves: Shadowmeld allows for you to slip into the shadows which reduce the chances of enemies detecting you. Quickness reduces the chance by 2% that melee or ranged enemies will hit you.
And if you’re “for the Horde!” here are the available races:
Orcs: Blood Fury increases attack power four times your level plus 2. Hardiness reduces the duration of stun effects by 15% and Orcs also receive Axe Specialization for not only axes and two-handed axes but fist weapons as well by 5.
Tauren: Endurance increases health by 5% and War Stomp stuns up to 5 enemies up to 8 yards for 2 seconds.
Trolls: Berserking increases attack speed by 20% for 10 seconds. Regeneration increases your health regeneration bonus by 10% and also regenerates your normal health during combat by 10% as well. Da Voodoo Shuffle reduces all movement and impairing effects by 15%
Undead: Cannibalize regenerates 7% of your total health every 2 seconds for 10 seconds. Will of the Forsaken removes any fear, sleep and charm effects.

Now that you’ve chosen a race, let’s start to level!
As always begin leveling in your starting zone. This should bring you to level 5 or 6. After completing your starting zone, move on to the adjacent zone (usually given in the last quest). While you’re leveling here, you’ll reach level 10 and start to receive your talent points!
When it comes to talent speccing, Arms, Fury and Protection are your choices. Arms are great for anyone that’s mainly going to solo or do PVP. Although it can seem to be “slower” due to the use of two-handed weapons, it definitely gives good Rage generation. If Arms gives good rage generation, than Fury is even better or perhaps, the most reliable. This is a great spec if you want to attack non-stop, but you are more dependent on gear with this tree. The better the gear, the better this spec is. If you’ve ever played a Warrior class before, or know someone who has, then it’s no secret that the Protection spec was avoided like the plague. However, this spec is a lot better now and gives any warrior the ability to pretty much survive no matter what is thrown at them. However, remember that you NEED the rage; however there are a few talents within this tree that will aid you with that.
Here’s where you can place your first set of talent points:
Arms: Deflection, Improved Rend, Improved Charge and Tactical Mastery (1 out of 3 points).
Fury: Armored to the Teeth, Booming Voice and Cruelty.
Protection: Shield Specialization (3 out of 5 points), Improved Thunder Clap and Incite.
When you reach level 17, be sure to the dungeon ‘The Deadmines’. Wailing Caverns and Ragefire Chasm is also available around this level as well, but the Deadmines gives the best gear and drops.
When you reach level 20, you can start questing in more zones. Here are some places that you can quest for levels 20-30:
If you want to quest in more “Alliance friendly” zones, Redridge Mountains, Duskwood, Ashenvale and the Wetlands are your best choices. If you want to quest in zones tailored for the Horde, the Barrens, Stonetalon Mountains and Thousand Needles are good choices. Keep in mind that Thousand Needles will take you all the way to level 35 when leveling.
Instances that you can do for levels 20-30 are Shadowfang Keep, Blackfathom Deeps, Razorfen Kraul and Gnomeregan.
Here’s where you can place your talent points as well:
Arms: Improved Overpower, Impale, Deep Wounds and Two-Handed Weapon Specialization
Fury: Piercing Howl, Blood Craze and Commanding Presence
Protection: Anticipation, Last Stand, Improved Revenge and Shield Mastery
Now that you’re at level 30, the questing zones become contested from here on out; where you want to quest depends on which continent you want to quest in. If you want to quest in the Eastern Kingdoms, head over to Alterac Mountains, Arathi Highlands, Stranglethorn Vale (STV), the Badlands and Swamp of Sorrows. FYI, the Swamp of Sorrows is more geared towards the Horde. Also, STV, the Badlands and the Swamp of Sorrows will take you to level 45 when leveling, so save these zones for last.
If questing in Kalimdor is more for you, you can finish questing in Thousand Needles (if you started there), and then begin questing in Desolace, and then Dustwallow Marsh. Dustwallow Marsh will take you all the way to level 45 so save this place for last.
Instances for levels 30-40 are Scarlet Monastery, Razorfen Downs and Uldaman. Though this may seem like a short list, Scarlet Monastery is a 4-part dungeon that’s done throughout levels 32-35.
Here’s a suggested list of where to place your talent points for levels 30-40:
Arms: Taste for Blood, Poleaxe Specialization, Sweeping Strikes and Trauma
Fury: Dual Wield Specialization, Precision and Death Wish.
Protection: Toughness, Concussion Blow, Gag Order and Improved Defensive Stance
Congratulations on reaching level 40! You’re halfway to a level 80 warrior and you’ve just received your first epic mount! Here’s where you can quest for levels 40-50:
If you’re questing in the Eastern Kingdoms, finish questing in STV, the Badlands, and/or Swamp of Sorrows. After you’ve finished questing there, head over to the Hinterlands and the Searing Gorge. You can also start questing in the Blasted Lands, but this zone will take you to level 55.
If you’re questing in Kalimdor, finish the quests in Dustwallow Marsh and then head over to Feralas, Tanaris and then Azshara, Felwood, and the Un’Goro Crater. Quest in these places last because those zones will take you all the way to level 55.
Dungeons that you can do at these levels are Maraudon and Sunken Temple. Although this may seem like an even shorter list then for levels 30-40, Maraudon (Mara) is a somewhat long, 3-part dungeon.
Here’s where you can place your talent points for levels 40-50:
Arms: Mortal Strike, Strength of Arms, Improved Slam, Improved Mortal Strike and Unrelenting Assault
Fury: Flurry, Bloodthirst and Improved Whirlwind
Protection: One-handed Weapon Specialization and Focused Rage
Now that you’ve reached level 50, here are some places you can quest for levels 50-60: If you’ve been questing in the Eastern Kingdoms, finish the quests in the Blasted Lands. Afterwards you can head over to the Burning Steppes, and then the Western and Eastern Plaguelands.
If you’re questing in Kalimdor, finish the quests in Azshara, Felwood and the Un’Goro Crater first. After you’re done there, head over to Winterspring and Silithus.
Blackrock Depths, Dire Maul, Scholomance, Stratholme and Blackrock Spire are all dungeons that you can run for levels 50-60, however, here are a few things you should keep in mind: Dire Maul, Scholomance and Stratholme start at level 55, so unless you’re in a group/guild with people that you know (and not just a pick up group) you might want to wait a few more levels before running these (level 57 or so).
Here’s where you can place your talent points for levels 50-60:
Arms: Sudden Death (2 out of 3 points), Endless Rage, Blood Frenzy and Wrecking Crew
Fury: Improved Berserker Stance, Rampage and Bloodsurge
Protection: Vitality, Warbringer, Devastate and Critical Block
Congratulations on reaching level 60! Now it’s time to head to Outland! Outland may seem confusing or just plain overwhelming for someone that’s never been there. However, here is the most popular order for quest zones in Outland: Hellfire Peninsula, Zangarmarsh, Terokkar Forest, Nagrand, Blade’s Edge Mountains, Netherstorm and Shadowmoon Valley.
When it comes to running dungeons for levels 60-70, the list begins to get long. A small list of dungeons for these levels includes Hellfire Citadel, Auchindoun and The Eye. You can also still do Dire Maul, Scholomance, and Stratholme if you haven’t completed them yet.
Here’s where you can place your talent points for levels 60-70:
Arms: Bladestorm, Armored to the Teeth and Booming Voice (located in the Fury tree)
Fury: Unending Fury, Titan’s Grip and Intensify Rage
Protection: Sword and Board, Damage Shield, Shockwave and Armored to the Teeth (located in the Fury tree).
Only 10 more levels to go and you’ll have a level 80 warrior! Now that you’re about to quest in Northrend, here is the most popular questing order for this zone: The Borean Tundra, Howling Fjord, Dragonblight, Grizzly Hills, Zul’Drak, Sholazar Basin, Crystalsong Forest, Storm Peaks, Icecrown and Wintergrasp.
The amount of dungeons that you can do for levels 70-80 is simply mind blowing. Here’s a list of some of the dungeons that you can run: Nexus, Drak’Tharon Keep, The Violet Hold and Ulduar.
Here’s where you can place your remaining talent points:
Arms: Cruelty, Blood Craze, Commanding Presence (3 out of 5 points) and Improved Execute (located in the Protection tree)
Fury: Deflection, Improved Charge, Impale and Deep Wounds (located in the Arms tree.
Protection: Cruelty (2 out of 5 points; located in the Fury tree), Improved Heroic Strike, Deflection, Improved Charge, Impale and Deep Wounds (located in the Arms tree).

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